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There has been this battle between AMDs and Nvidia GPUs for a while now for which platform is best for animation.

My aim was to first find which is better, then pick the best product out of the better one (that I can afford). Before I begin, there is really no straight answer to choosing which technology is best. There are always different features and attributes that each one has. One product might have more of a feature than the other and vice-versa. This analysis is more shifted to what I am looking for which is a GPU for rendering animation. Now lets begin.

One of the most important part to me really is the money. Check almost anywhere and you will realise that AMD is overall, cheaper than Nvidia.

When you are playing games for instance, the difference is actually not too obvious. Support for the monitor however, is a different case. AMD has free sync; freesync monitor. It allows the monitor work well with the video card avoiding things like tearing; and generally other things that the whole monitor to video card experience a really frustrating one.

Nvidia solution is called G-sync which costs a couple of dollars. The main reason for this is the G-sync system is a hardware solution, unlike AMD’s which is a software solution. So you would really be paying for the hardware. If you are looking an awesome screen experience for modelling, gaming, then an Nvidia graphics card would be the right one with the G-sync technology.

Truth be told, when it comes to streaming videos, AMD is the best choice but when it comes to rendering, Nvidia is the go to tech. These are just typical examples of how one is better than the other.

The thing is, both GPU technologies cost about the same when you take price to performance in mind. If we consider that, the best way to compare them to to compare them based on the price to performance index. In this case, it is the GTX 1080 and the RX Vega 64 which is around ths $500-$600 range. Below is my analysis of the GPUs on average


GTX 1080

RX Vega 64

Effective 3D speed

8% faster


Texture Detail


26% faster

Multi rendering

27% faster


Multi particle interactions

15% faster


Render multiple moving objects


14% faster

In the end, it boils down to what you are looking for. I did realise at this point that the better option is to go for the most diverse one and frankly, its the Nvidia for animation.

I believe that in the long run, AMD would be able to measure up and even surpass Nvidia but for now, its Nvidia for me.

Now what Nvidia product do I go for?

I just need one that is fast enough for me to afford.

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